Friday

Recent Work 2

So over the past few week as well as continuing with the projects I have on at the moment I have been trying to learn more and more design skills as well as trying to find a good way to get some feedback from people on my maps. So because I am doing the Unreal project at the moment I have been learning how to use Source SDK also, because this will help me learn more about mapping and understand a good level design.



So after getting to grips with the main tools and features I made a test map to try out all I had learned and later on to see how many enemies my new computer could handle.

I learnt a lot from just this second go on it, and it made me realise where I could take this. But not forgeting just how much a slower compter might handle this I thought of a great level to create on this.

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