Monday




I have owned Civilization for a few years but only recently got into altering the game. Here I am trying two ideas, the first I have tried to give the player the choice of trying out playing as different civilizations that start on very different conditions, for example one place you start on is full of tropical islands and you make a living through the sea and battle pirates and such, and another in a mass of hills, mountains and forest with meat and furs as resources. It was a test of variation. Civilisation is a game where you play an in-depth reality that can either be made up or reflect a real scenario, you raise your own civilisation and control grown, development, people, war and government, amongst much more. On my second mod I have started a scenario that imitates the famous three kingdoms period in China. You can choose from Wei, Wu, Shu, Ma Teng, Yuan Shao, The Nanman, Liu Piao and many other small factions. This leaves the resolution of the battle to the player.

No comments: