Thursday

Development images

Here are some early layouts for the level, this is the basic shape of the level and allows me to gauge the size of the environment and get a feel for the level. The part is also important because it make a simple "solid" shape for the computer to use as a reference for the playable world in the environment. Any leaks or holes into the void outside need to be sealed in order for the game engine to calculate lighting e.t.c.






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