So when i was given my brief I had many ideas almost immediately, I went through a lot of phases of thought until I started to modify on an idea I had already. This was a game I did a few designs for, it was a FPS game which needed 2 people to work together to fight other enemies, but it was most based around the multiplayer game where partners fought other partners. The reason it was co-op was because one player controlled a large bulky tree climbing organism with heavy weapons whilst the other controlled a very small robot which ad to stay near the larger one for safety, it had precision weapons and cold infiltrate because of its small size.
So from this I changed it to another extreme based on size that was more fitting for the brief, it involved one player controlling a huge robot which slowly moved but could launch hellstorms of explosives and attack buildings and everyone else one the team was deployed from it as a spawning base as small soldiers with assault weapons, the robot and other machinery would rely on them to take down things that threaten them and the soldier would rely on the machines for cover and heavy fire.
These ideas are a lot I know but I have come to start these projects off with big ideas because its always easier to scale down which I expect I will be doing a lot of with this.
Friday
Animation 2
Labels: EMM- Animation 2
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment