So when I heard that we where going to be doing unreal as a project I immediatly started trying to remember my faveourite maps fromFPS over the time the one I settled on the most was this one above, the map for Bunker in Goldeneye, a great map for such a basic shooter. I used it a lot for my inspireation and looking over these maps I began to shape my own idea, I wanted it to be out in space on a mysterious alien ship, on of those where you dont know what anything does, I also wanted it to include a small space station next to it a low gravity so you can jump to it. The design below show my two supporting and main ideas for the project, the docking area on the engineering deck of the ship.


Despite it being inside a spaceship i wanted player to have a lot of alternative routes and lots of highground and escape routes but keeping it to a reasonable level. i had a picture in my head of the level and a few designs but I needed so basis to get my level going and get a solid idea down.
No comments:
Post a Comment