I cant get enough of just putting random things into this level, but I'm afraid I will run out of time so now I have been doing textures mostly, I created this wires texture from a photo that I am going to use to show a bit of power flow through the ship to hopefully make it more believable. Also i am going to make a view into outside space.
The level is really starting to take shape by this point, my aim is to make each area of the ship differently themed so there is a distinction between all areas of the game so its harder to get lost I have found that leaving engineering can be hard but that's if you forget where the exit is.
By this point i have decided to scrap the whole space station idea as i feel i should concentrate all my efforts into making them ship really good because it works well as a 8-10 player game with enough areas for weapons to go.
To help with my texturing dilemma I used the classical yellow and black caution strips this helped me frame a lot of the levels features which somehow gave them a very interesting look. in this environment.
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